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NanoMission

Grade Level:

7-9, 9-12, 13-16

Game Length:

Very long (more than 4 hrs)

Teaching Materials:

External Review:

Publisher:

National Nanotechnology Coordination Office

Description:

Whilst most young people are familiar with nanotechnology as a fantastic futuristic technology involving miniature robots, very few have a realistic understanding of nanotechnology, realise its impact on the world around them, or are genuinely stimulated about its possibilities. Coupled with declining numbers of physics, chemistry and engineering students, this is a major cause for concern.

Our aim is to inspire youngsters about the world of nanotechnology, potentially opening their eyes to choosing it as a career. Aimed at the gaming generations, NanoMission™ is an engaging learning experience which educates players about basic concepts in nanoscience through real world practical applications from microelectronics to drug delivery.

Through sponsorship, we aim to make the PC version of the game, including a ‘teachers’ version which contains lesson plans and online support, available free to schools and colleges throughout the world.
Players are challenged in imaginative environments that promote learning about the operation of nanoelectronics, building and functionalizing molcules, nanoscale imaging, bottom up self assembly, and nanomedicine.

The game's plot is to save the world from destruction by Dr.Nevil and his army of nano-machines and nano-materials, whilst the player stealthily learns about real world nanotechnology. The game hero (player) supported by Dr. Goodlove and his assistants use nano-imaging, create nano-machines, develop nano-materials, and utilise an extraordinary shrinking machine to shrink the player to the nanoscale to stop Dr. Nevil and save the world.